![]() ![]() At this point I think my biggest suggestion looking at a lot of different Indie games is that he needs some more people on the team to give input. I also think and I am assuming again here is that Jeff does everything himself. My guess is lack of input and testing because I do not see Jeff in the forums or really talking at all. There is just a huge amount of things re-used in avadon with different names and icons. Some of the worst parts of the game I have now experienced is the obvious lack of play testing if there is any and the really bizarre design implementations such as with avernum the strange need to absolutely not diversify at all and in avadon the way the travel is designed and the total lack of sound effects and music or at least a diversity of them. All the different npcs that have dialog and how so much energy and time was actually put into playing that out. Some of the greatest things about Avernum is the writing and the unique style of how the game connects and how the story is told. We have suggested several game ideas over the years and the only things that has been clearly rejected are anything using an older game engine like Blades of Avernum (Nethergate: Resurrection is the last to use that game engine) or another Blades scenario creation game editor like Blades of Geneforge since Blades of Avernum sold so poorly. We've speculated that it could either be the First Expedition sent down by the Empire or set in the time when Erika, Solberg, and Patrick imprisoned Grah-Hoth and cleared the caves of the demons to establish Avernum. ![]() Three years ago while working on Avernum 6, Jeff mentioned he had an idea for an Avernum prequel taking place before Avernum 1, but he gave no details. I suppose he will continue to make the iPad port himself and let others do LINUX and Android ports of the new games. Jeff hasn't really said what he will do next beyond making Avadon 2 this year and continuing to remake Avernum 2 and 3 to make them run on more recent computers. Shakes a magic 8 ball - The future is unclear. ![]()
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