The yellow-orange axis corresponds to the Z-axis of Plaque Simulator's 3D model of the eye. This purple axis corresponds to the Y-axis of Plaque Simulator's 3D model of the eye. Assuming contralateral symmetry of the orbits, this rotation will correct for the most commonly encountered rotation of the head in the scanner. UPPER-RIGHT: In this coronal-equatorial pane, rotate the purple axis so that it bisects (inf.-sup.) BOTH eyes.Drag and rotate the axes such that the yellow-orange axis marks the left-right bisecting plane of the eye (ie the sagittal meridian, aka the 12 to 6 o'clock meridian on the retinal diagram), the blue axis marks the coronal plane with the largest diameter (ie the approximate equator of the eye), and the purple axis marks the bisecting (inf-sup) axial meridian plane of the eye through the optic disc (3 to 9 o'clock meridian on the retinal diagram).Placing the cursor over an axis away from the intersection will produce a rotation-cursor.Drag the crosshairs to the center of the affected eye. Placing the cursor over the intersection of the axes crosshairs in any image will produce a cursor that translates the two axes in unison.Quadrant IV: The lower-right pane is empty.Quadrant III: Axial reconstruction in the lower-left pane.Quadrant II: Sagittal reconstruction in the upper-left pane.Quadrant I: Coronal reconstruction in the upper-right pane.jpg files for subsequent importation into Plaque Simulator. Export axial, coronal, sagittal, tumor-coronal and tumor-meridian reconstructions as. Adjust the three orthogonal views to align with the appropriate eye.
0 Comments
Leave a Reply. |